The team at Bait Studio includes between 50-75 artists, and they can be working on 15-20 projects at any given time. Each project requires some combination of animation, visual effects, and/or motion graphics, which requires the use of 12-24 different applications and the ability to render projects 24 hours per day. Some of the primary tools in use by Bait Studio are Maya, Nuke, Houdini, C4D, After Effects, and Premiere, all of which perform flawlessly with EVO.
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